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This is a practical book for computer engineers who want to understand or
implement hardware/software systems. It focuses on problems that require one
to combine hardware design with software design – such problems can be solved
with hardware/software codesign. When used properly, hardware/software codesign
works better than hardware design or software design alone: it can improve the
overall performance of digital systems, and it can shorten their design time.
Hardware/software codesign can help a designer to make trade-offs between the
flexibility and the performance of a digital system. To achieve this, a designer needs
to combine two radically different ways of design: the sequential way of decomposition
in time, using software, with the parallel way of decomposition in space,
using hardware. |
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