在线咨询 切换到宽版
eetop公众号 创芯大讲堂 创芯人才网

 找回密码
 注册

手机号码,快捷登录

手机号码,快捷登录

搜帖子
查看: 1036|回复: 0

[招聘] NVIDIA热招C++ Software Engineer (Graphics/Shader Model/System/Compute Vision) -上海

[复制链接]
发表于 2020-2-13 13:04:43 | 显示全部楼层 |阅读模式

马上注册,结交更多好友,享用更多功能,让你轻松玩转社区。

您需要 登录 才可以下载或查看,没有账号?注册

×

关于 NVIDIA

NVIDIA (纳斯达克代码:NVDA) 是一家计算机技术公司,公司一直在 GPU 加速计算的行业中勇当开路先锋。NVIDIA 以满足全球最苛刻的用户需求为己任,为游戏玩家、设计师以及科学家提供产品、服务以及软件,在虚拟现实、人工智能、专业可视化以及自动驾驶汽车等领域中带来出色的用户体验。

NVIDIA热招C++ Software Engineer(Graphics/Shader Model/System/Compute Vision) -上海

目前架构组有多个方向空缺, 基本要求:熟悉C++编程. 工作年限不限---社招岗位

简历投递: tracyw@nvidia.com   微信:1751315121


What you’ll be doing:

       C++ Graphics/C++ System Design Direction: Develop the core C++ infrastructure for

modeling, analysis, and debugging inthe development of large scale, general purpose

Graphics + Computing chips.

       GPU Graphicsand Ray Tracing Architect Direction: Investigate and study real-time renderingtechniques especially Ray Tracing, D3D12, DX Machine Learning, DX Ray Tracing andVulkan APIs and their implementation on GPU, to improve performance and proposearchitectural ideas to improve GPU’s performance.

       Deep LearningPerformance Architect / HPC Direction: Develop critical code to accelerate deeplearning on NVIDIA's platforms. Analyze and prototype key deep learning anddata analytics algorithms and applications.

       GPU SMArchitect Direction: Investigate and propose architecture ideas, developperformance/functional simulation models/testplan and tests to validate new computeprocessor architectural and features from both performance and functionperspectives. Test and debug on simulators, RTL and real silicon.

       Tegra SystemArchitect Direction: Develop, maintain and tuning architecture models andverification testplan for Tegra System-on-Chip in autonomous automotive, edgecomputing, mobile gaming, computer vision and other AI robot industries.


What we need to see:

       Bachelor'sDegree or higher majoring in CS/EE/Mathematics or relevant fields.

       Strong C/C++ programmingability with practical development experience


Ways to stand out from the crowd:

Excellent English writing for engineering documentation,English oral well enough to

attend meetings.

Experience with OpenGL, Direct3D, CUDA APIs; Good knowledgeof next generation

Graphics APPs (DX12/Vulkan);Experience of D3D12 and DX Ray Tracing APIs.

Experience with trace driven and execution drivensimulation model development.

Strong interest in GPU graphics architecture, real timerendering and Ray Tracing

technologies.

In depth knowledge of computer graphics or computerarchitecture, with excellent

understanding of modern ISA,microprocessor implementation, microprocessor

architecture design &verification.

Experiences with GPU Shader unit design, CPU/GPU

architecture/simulation/performancefunctional modeling, profiling and analysis

Good understanding of GPU concept and pipeline, in termsof graphics processing and

parallel compute.

您需要登录后才可以回帖 登录 | 注册

本版积分规则

关闭

站长推荐 上一条 /1 下一条

手机版| 小黑屋| 关于我们| 联系我们| 隐私声明| EETOP 创芯网
( 京ICP备:10050787号 京公网安备:11010502037710 )

GMT+8, 2025-9-14 03:43 , Processed in 0.013166 second(s), 4 queries , Gzip On, Redis On.

eetop公众号 创芯大讲堂 创芯人才网
快速回复 返回顶部 返回列表