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本帖最后由 megaic 于 2016-4-23 22:33 编辑
目录
- Introduction
- Bottom-up design
- Behavioral coding: Blocks, variables and operators
- Behavioral coding: Parameters, defined and enumerated types
- Behavioral coding: Loops, branching, arrays and other high-level constructs
- Behavioral coding: Subroutines
- Synchronization
- Simulation, timing and race conditions
- Architectural choices
- Design for testability
- Library modeling
- Design examples
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