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下拉有书的封面:
Part I. Introduction
Chapter 1. Computers
Computers in History
Computers in Today's World
Computer Intelligence
So What Is a Computer?
Chapter 2. Functions and Components
Processing
Communicating
Remembering
Listening and Monitoring
Infrastructure
Chapter 3. Software
Definitions
Applications
Operating Systems
Programming Languages
Hardware Interfaces
Part 2. Processing
Chapter 4. Digital Electronics
Electronic Design
Logic Design
Chapter 5. Microprocessors
Background
Performance-Enhancing Architectures
Electrical Characteristics
History
Current Products
Chapter 6. Chipsets
Background
Functions
Memory Control
System Control
Peripheral Control
Chapter 7. BIOS
Background
Initialization Functions
Interface Functions
Storage Functions
Upgrades
Part 3. Communications
Chapter 8. Channels and Coding
Signal Characteristics
Chapter 9. Expansion Buses
Background
Peripheral Component Interconnect
InfiniBand
HyperTransport
PCMCIA
Chapter 10. Interfaces
AT Attachment
Serial ATA
SCSI Parallel Interface
Fibre Channel
Floppy Disk Interface
Chapter 11. Ports
Universal Serial Bus
FireWire
IrDA
Bluetooth
RS-232C Serial Ports
Parallel Ports
Chapter 12. Local Area Networking
Concepts
Architecture
Standards
Hardware
Chapter 13. Telecommunications
Analog Services
Digital Services
Chapter 14. Internet
History
Addressing
Domain Name System
Routing
Web Pages
Service Providers
Part 4. Storage
Chapter 15. Principles: Freezing Time
Defining Memory
Solid-State Memory
Errors
Mass Storage Systems
Magnetic Storage
Optical Storage
Virtual Memory
Data Compression
Chapter 16. Memory
Requirements
Logical Organization
Technologies
Packaging
Installation
Memory Cards
Chapter 17. Magnetic Storage
Hard Disks
Floppy Disks
Tape
Chapter 18. Optical Storage (CD and DVD)
History
Physical Format
Drives
Standards
DVD-Audio
Part 5. Human Interface
Chapter 19. Principles: Connecting to You
Teletypes
Output
Chapter 20. Keyboards
Technologies
Touch
Legends
Layouts
Electrical Function
Wireless
Chapter 21. Pointing Devices
Mice
Trackballs
TouchPads
TrackPoint
Game Controllers
Interfaces
Protocols and Drivers
Chapter 22. Scanners
Types
Features
Application Interfacing
Chapter 23. Digital Cameras
The Big Three
Imaging Sensors
Lenses
Zoom
Shutters
Exposure
Flash
Focusing
White Balance
Image Storage
Viewfinders
View Panels
Connections
Analog Video Output
Power
Chapter 24. Display Systems
Video Technology
Video Integration
Image Compression
Computer Display Standards
Display Adapters
Displays
Chapter 25. Audio Systems
Sound
Analog Audio
Digital Audio
Hardware
Chapter 26. Printers
Print Engines
Characteristics
Consumables
Interfacing
Chapter 27. Fax
Technology
Hardware
Group Standards
Interface Classes
Part 6. Infrastructure
Chapter 28. Principles: Hardware
Design Approaches
Nomenclature
Expansion Boards
Power
Cases
Chapter 29. Motherboards
Physical Requirements
Standards
Chapter 30. Expansion Boards
PCI Boards
Accelerated Graphics Port
Riser Boards
PCMCIA Cards
Chapter 31. Power
Power Supplies
Batteries
Power Management
Power Protection
Chapter 32. Cases
Mechanical Construction
Cooling
Radiation
[ 本帖最后由 kompella 于 2007-11-23 17:40 编辑 ] |
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