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We're hiring ! If you have any interest , sending email to nina.zhang@amd.com
Job description:
- Co-Work with World Wide Performance analysis and Design Team
- In post-silicon:
1. Work with SW/HW team to analyze the benchmark/Game performance
2. Check/Optimize chip setting for better performance
3. Performance compare/analysis with the competitors’
4. Develop performance analysis/model tools for post-siliconworkflow
5. Performance analysis for each renderingalgorithm in game/benchmark
6. Research new GPU architecture toimprove performance
- In pre-silicon:
1. Simulate rendering algorithm on RTL model to research/analyzeperformance issue on new GPU architecture
2. write demo performance case based on algorithmanalysis result
Minimum requirement:
- Proficient inEnglish read/write/speaking/listening
- Must at least meet 1condition below:
1. Master in Computer Science, Engineering,Mathematics, Physics, EE
2. Bachelor (with 2.5+ years’ experience) inComputer Science, Engineering, Mathematics, Physics, EE
3.
Bachelor with 2+ years’ experience on Graphics/GPU/GPGPUrelated field with relevant industry experience required.
- Must at least meet 1condition below:
1. 3+ yearsof project experience on python/perl
2. 2.5+ years of project experience onC/C++
3. any experience withOpenGL/DirectX3D/GPGPU (driver/shader compiler or game engine... develop/debugwork experience) (highrecommended) 4. 6+ years of experience on linux shell
5. project experience with devicedrivers or compiler(graphics, networking)
(high recommended) 6.
4+years of embedded HW design 7. any research or develop experience relatedto GameEngine/Renderman/MentalRay/GI renderer (highrecommended)
8.
>=2.5 years of HW verification ordesign experience(ASIC or FPGA), familiar with RTL design or timing analysis (highrecommended)
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