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1. Infrastructure Architect
RESPONSIBILITIES:
- Develop the core infrastructure for modeling, analysis, verification and debugging in the development of large scale graphics chips.
- Develop/maintain the proprietary internal tools for the building process on various functional and performance simulations of future chips.
- Work closely with worldwide project members and users to specify system, create schedules and manage ongoing feedback and enhancement releases.
REQUIREMENTS:
- Bachelor’s degree in CS, EE or related majors. Solid system level knowledge.
- Strong C/C++ programming ability, proficient makefile development skills.
- Strong scripting language (Perl preferred) programming ability, well versed in developing/debugging on Linux/Unix.
- Minimum 2 years experience in one of the areas:
o EDA CAD.
o Software integration/testing/incremental building/version control.
o Large scale scripting system development.
- Familiar with one version control tool, perforce preferred.
- Experience on Linux cluster is a plus.
- Experience on Cygwin is a plus.
- Well organized problem solving capability and communication skills.
- Proactive, creative and a team player.
- Excellent English writing/speaking skills.
2. Graphics/Compute Architect
RESPONSIBILITIES:
- Design and develop state of the art GPU hardware, in the area of graphics modules, computation units, data communication units, or memory controllers
- Working within a team of graphics architects and ASIC engineers to document, design, develop and verify functional and performance models for NVIDIA’s new chips.
- Develop tests, testplans, and testing infrastructure to validate the performance and functional correctness of ASICs modeled in C++, RTL and real silicon.
- Develop tests and tools to collect useful information for 3D graphics performance analysis.
REQUIREMENTS:
- Bachelors degree in CS, EE, or Math. Advanced degrees are helpful.
- Minimum 2 years experience in one of the areas:
Microprocessor architecture design & development
3D graphics drivers (d3d or OpenGL) development
System level programming experience in OS, Compiler, software tools, virtual memory system
Parallel computing/HPC related development
- Strong CS background with OS, Compiler, Debugger and system level programming and debugging skills
- Strong C/C++ programming ability. Scripting language (Perl, Python, Ruby) experience is a plus, CUDA experience is another plus.
- Well organized problem solving capability and communication skills
- Strong software debugging capability and experiences
- Familiar with 3D graphics APIs, d3d or/and OpenGL is a plus
- Proactive, creative and a team player
- Excellent English writing for engineering documentation, English oral well enough to attend meetings
Grace Li
Principal Consultant & General Manager @ Hi-Talent Consulting Co. , Ltd.
上海芯相会企业管理咨询有限公司
E-Mail: bestgrace@qq.com
QQ: 2043753191
新浪blog:
http://blog.sina.com.cn/u/1767088102
新浪微博:
http://weibo.com/bestgrace |
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