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[招聘] 【猎头职位】Infrastructure Architect/Graphics/Compute Archit

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发表于 2013-8-28 20:55:41 | 显示全部楼层 |阅读模式

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1. Infrastructure Architect



RESPONSIBILITIES:

- Develop the core infrastructure for modeling, analysis, verification and debugging in the development of large scale graphics chips.

- Develop/maintain the proprietary internal tools for the building process on various functional and performance simulations of future chips.

- Work closely with worldwide project members and users to specify system, create schedules and manage ongoing feedback and enhancement releases.



REQUIREMENTS:

- Bachelor’s degree in CS, EE or related majors. Solid system level knowledge.

- Strong C/C++ programming ability, proficient makefile development skills.

- Strong scripting language (Perl preferred) programming ability, well versed in developing/debugging on Linux/Unix.

- Minimum 2 years experience in one of the areas:

o EDA CAD.

o Software integration/testing/incremental building/version control.

o Large scale scripting system development.

- Familiar with one version control tool, perforce preferred.

- Experience on Linux cluster is a plus.

- Experience on Cygwin is a plus.

- Well organized problem solving capability and communication skills.

- Proactive, creative and a team player.

- Excellent English writing/speaking skills.





2. Graphics/Compute Architect



RESPONSIBILITIES:

- Design and develop state of the art GPU hardware, in the area of graphics modules, computation units, data communication units, or memory controllers

- Working within a team of graphics architects and asic engineers to document, design, develop and verify functional and performance models for NVIDIA’s new chips.

- Develop tests, testplans, and testing infrastructure to validate the performance and functional correctness of ASICs modeled in C++, RTL and real silicon.  
- Develop tests and tools to collect useful information for 3D graphics performance analysis.  


REQUIREMENTS:

- Bachelors degree in CS, EE, or Math. Advanced degrees are helpful.

- Minimum 2 years experience in one of the areas:

Microprocessor architecture design & development

3D graphics drivers (d3d or OpenGL) development

System level programming experience in OS, Compiler, software tools, virtual memory system

Parallel computing/HPC related development

- Strong CS background with OS, Compiler, Debugger and system level programming and debugging skills

- Strong C/C++ programming ability. Scripting language (Perl, Python, Ruby) experience is a plus, CUDA experience is another plus.

- Well organized problem solving capability and communication skills

- Strong software debugging capability and experiences

- Familiar with 3D graphics APIs, d3d or/and OpenGL is a plus

- Proactive, creative and a team player

- Excellent English writing for engineering documentation, English oral well enough to attend meetings







Grace Li

Principal Consultant & General Manager @ Hi-Talent Consulting Co. , Ltd.

上海芯相会企业管理咨询有限公司

E-Mail: bestgrace@qq.com

QQ: 2043753191

新浪blog:
http://blog.sina.com.cn/u/1767088102

新浪微博:
http://weibo.com/bestgrace
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