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[资料] 《Complete PCB Design Using OrCAD Capture and PCB Editor》

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发表于 2012-4-1 21:03:10 | 显示全部楼层 |阅读模式

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Complete PCB Design Using OrCAD Capture and PCB Editor

by Kraig Mitzner

(即:Cadence spb v16.3详细教程)

publisher:Newnes

Numbers of pages:472

Publication Date:2009-03

ISBN】:9780750689717

Introducton to this book:

OrCAD PCB Editor is a relatively new printed circuit board (PCB) design appli-cation that has replaced OrCAD Layout. The purpose of this book is to provide new users of the software with a basic introduction to OrCAD PCB Editor and the design of PCBs.OrCAD PCB Editor is based on Allegro PCB Editor, so this book will be useful to new Allegro PCB Editor users as well. Allegro PCB Editor is a powerful, full-featured design tool. While OrCAD PCB Editor has inherited many of those features, it does not possess all of the tools and features. Consequently most of the basic tools and features are described here, but only a few of the more-advanced tools are covered, as outlined later.

Chapter 1 introduces the reader to the basics of PCB design. The chapter begins by introducing the concepts of computer-aided engineering, computer-aided design, and computer-aided manufacturing. The chapter then explains how these tools are used to design and manufacture multilayer PCBs. Many 3-D pictures are used to show the construction of PCBs. Topics such as PCB cores and layer stack-up, apertures, D codes, photolithography, layer registration, plated through holes, and Gerber files are explained.

Chapter 2 leads new users of the software through a very simple design example. The purpose of the example is to paint a “big picture” of the design flow process. The example begins with a blank schematic page and ends with the

Gerber files. The circuit is ridiculously simple, so that it is not a distraction to understanding the process itself. Along the way some of PCB Editor’s routing tools are briefly introduced along with some of the other tools, which sets the stage for Chapter 3.

Chapter 3 provides an overview of the OrCAD project files and structure and explains PCB Editor’s tool set in detail. The chapter revisits and explains some of the actions performed and tools used during the example in Chapter 2. Gerber files are also explained in detail.

Chapter 4 introduces some of the industry standards organizations related to the design and fabrication of PCBs (e.g., IPC and JEDEC). PCB performance

classes and producibility levels are also described, along with the basic ideas behind standard fabrication allowances. These concepts are described here to

help the reader realize some of the fabrication issues up front to help minimize board failures and identify some of the guides and standards resources that are available for PCB design.Introduction xii

Chapter 5 addresses the mechanical aspect of PCB design—design for manu-facturability. The chapter explains where parts should be placed on the board,

how far apart, and in what orientation from a manufacturing perspective. OrCAD PCB Editor’s design rule checker is then considered relative to the man-

ufacturing concepts and IPC’s courtyard concepts. To aid in understanding the design issues, manufacturing processes such as reflow and wave soldering, pick-and-place assembly, and thermal management are discussed. The information is then used as a guide in designing plated through holes, surface-mount lands, and PCB Editor footprints in general. Tables summarize the information and serve as a design guide during footprint design and PCB layout.

Chapter 6 addresses the electrical aspect of PCB design. Several good references are available on signal integrity, electromagnetic interference, and elec-

tromagnetic compatibility. Chapter 6 provides an overview of those topics and applies them directly to PCB design. Topics such as loop inductance, ground

bounce, ground planes, characteristic impedance, reflections, and ringing are discussed. The idea of “the unseen schematic” (the PCB layout) and its role in

circuit operation on the PCB is introduced. Look-up tables and equations are provided to determine required trace widths for current handling and imped-

ance as well as required trace spacing for high-voltage designs and high-frequency designs. Various layer stack-up topographies for analog, digital, and

mixed-signal applications are also described. The design examples in Chapter 9 demonstrate how to apply the layer stack-ups described in this chapter. A demonstration on how to use PSpice to simulate transmission lines to aid in circuit design and PCB layout is also provided.

Chapter 7 explains how to construct Capture parts using the Capture Library Manager and Part Editor and the PSpice Model Editor. Heterogeneous and

homogeneous parts are developed in examples using four methods. Different methods are used depending on whether a part will be used for simple sche-

matic entry, design projects intended for PCB layout, PSpice simulations, or all of these. The chapter also demonstrates how to attach PSpice models to

Capture’s schematic parts using PSpice models downloaded from the Internet and basic PSpice models developed from functional Capture projects. The

Capture parts can then be used for both PSpice simulations and PCB layout as demonstrated in Chapter 9.

Detailed coverage of padstacks and footprints is covered in Chapter 8. The chapter begins with an overview of PCB Editor’s symbols library, describes

the various types of symbols, and explains the anatomy of a footprint. Then a detailed description of the padstack (as it relates to PCB manufacturing

described in Chapters 1 and 5) is given, as it is the foundation of both foot-print design and PCB routing. Design examples are provided to demonstrate

how to design discrete through-hole and surface-mount devices and how to use the footprint design wizard. The IPC Land Pattern Viewer is also introduced in this chapter.

Chapter 9 provides four PCB design examples that use the material covered in the previous chapters. The first example is a simple analog design using a single Introduction xiii op amp. The design shows how to set up multiple plane layers for positive and negative power supplies and ground. The design also demonstrates several key concepts in Capture, such as how to connect global nets, how to assign foot-prints, how to perform design rule checks, how to use the Capture part librar-ies, how to generate a bill of materials (BOM), and how to use the BOM as an aid in the design process in Capture and PCB Editor. The design also shows how to perform important tasks in PCB Editor, such as how to set up a board outline, place parts, and modify padstacks. Intertool communication (such as annotation and back annotation) between Capture and PCB Editor is also demonstrated. The second design is a mixed digital/analog circuit. In addition to the tasks demonstrated in the first example, the design also demonstrates how to set up and use split planes to isolate analog and digital power supplies and grounds. Other tasks include using copper areas on routing layers to make partial ground planes, setting up split power and ground planes, and defining anticopper areas on plane and routing layers. The third example uses the same mixed digital/analog circuit from the second example but demonstrates how to use multiple-page schematics and off-page connectors to add PSpice sim-ulations to a Capture project used for PCB layout, all within a single project design. It also demonstrates how to construct multiple, separated power and ground planes and a shield plane to completely isolate analog from digital cir-cuitry. The use of guard rings and guard traces is also demonstrated.The fourth example is a high-speed digital design, which demonstrates how to design transmission lines, stitch multilayer ground planes, perform pin/gate swapping, place moated ground areas for clock circuitry, and design a heat spreader.

The last part of Chapter 9 includes a short discussion about the differences between using negative and positive planes in PCB design.

Chapter 10 describes taking the PCB design from the CAD stage through fabri-cation. A simple design example shows how to produce the artwork (Gerber) files for a PCB design. PCB Editor is then used to review the artwork files before they are sent to a manufacturer. PCB Editor is also used to generate a drawing (dfx) file that can be opened and edited with many drawing applications, so they can be 3-D modeled to review form, fit, and function. The chapter also describes how to create a custom report that can be used for pick and place machines during the assembly process.

Cadence spb V16[1].3详细教程.part01.rar (5.72 MB, 下载次数: 294 )

Cadence spb V16[1].3详细教程.part02.rar (5.72 MB, 下载次数: 262 )

Cadence spb V16[1].3详细教程.part03.rar (5.72 MB, 下载次数: 219 )

Cadence spb V16[1].3详细教程.part04.rar (5.72 MB, 下载次数: 224 )

Cadence spb V16[1].3详细教程.part05.rar (5.72 MB, 下载次数: 240 )

 楼主| 发表于 2012-4-1 21:23:04 | 显示全部楼层
Cadence spb V16[1].3详细教程.part06.rar (5.72 MB, 下载次数: 186 )
Cadence spb V16[1].3详细教程.part07.rar (5.72 MB, 下载次数: 199 )
Cadence spb V16[1].3详细教程.part08.rar (5.72 MB, 下载次数: 199 )
Cadence spb V16[1].3详细教程.part09.rar (1.03 MB, 下载次数: 189 )
一共9份,上传完毕!
发表于 2012-4-27 14:30:33 | 显示全部楼层
Good Job!!!
发表于 2012-4-27 15:29:41 | 显示全部楼层
good job
发表于 2012-4-27 15:48:08 | 显示全部楼层
非常的感恩啊^^
发表于 2012-4-27 16:10:21 | 显示全部楼层
非常的感激呢!!
发表于 2012-4-27 16:12:06 | 显示全部楼层
終於被我找到囉^^
发表于 2012-5-16 05:43:09 | 显示全部楼层
Thanks a lot!
发表于 2012-6-1 23:20:34 | 显示全部楼层
回复 1# superleaf

Good job.
发表于 2012-7-28 11:58:18 | 显示全部楼层
感激呢!!
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